Contact
Menu

For games · 2D · hybrid-casual, logging

Timber Rush

A harvester mows the forest, collects coins and beats a rival after an upgrade.

QR code: open this work on your phoneOpen it on your phonethe way the player will see it.

Mechanic

  • The player drags a harvester with a finger, the forest falls, coins fly into the counter.
  • Upgrades are bought at the base yard: a trailer, the machine gets bigger.
  • The red rival is “Too strong” while the player is weaker; after the second upgrade it can be crushed.
  • There is no losing: weaker means a bounce, not a fail.

Key moments

  1. 0–3 s

    Hook: a hand shows the swipe, “Drag to cut trees!”.

  2. 3–8 s

    The harvester mows the forest, coins fly into the counter, the sound of a saw.

  3. ~8 s

    First upgrade at the yard: “+1 level”, a trailer with logs.

  4. 9–20 s

    The rival invades, the second upgrade, “Crush it!”.

  5. ~20 s

    The ram: an explosion, debris, +500 coins.

  6. 22 s

    Endcard with a mascot, a full-screen button.

Times are from the automatic demo run.

A/B variants

  • Control: cutting, coins, an upgrade, a duel.

  • One upgrade is enough to crush the rival: the wow moment at second 9.

  • A wide fast saw: raw juiciness versus progression.

  • A hard 25 seconds and cheap upgrades: how many clicks the endcard itself makes.

Technical

Engine
WebGL2 and Canvas 2D, 2D
Duration
~25 s
Controls
drag with your finger
Variants
4 variants
File weight by ad network
NetworkWeightNetwork limit
AppLovin0.38 MB5 MB
Unity Ads0.38 MB5 MB
ironSource0.38 MB5 MB
Mintegral0.38 MB5 MB
Google Ads (zip)0.24 MB5 MB
Key frames of the game Timber Rush
Key frames

Got a game or a brand? Get in touch

Leave a request in the form or write to us yourself, we will reply on Telegram.

Leave a request

Your name, Telegram and a few lines about the project. All fields are required.

The username we should write to

By leaving a request, you accept the privacy policy.