Games · 6 works
For mobile games
- A playable built on your game’s mechanic
- A playable built from a video creative that already works
- Hyper-casual, hybrid-casual, runners, story-driven match-3, 3D
A mini-game right inside the ad: people play first, then install the game or place an order. We build it turnkey, from the idea to files for AppLovin, Unity, ironSource, Mintegral, Google, Yandex Playable Ads and RuStore.
Games · 6 works
Hyper-casual, hybrid-casual, runners, story-driven match-3, 3D. Built from your game’s mechanic or from a video creative that already works.

squad runner · 3D
1.02 MB · 4 variants

story and match-3 · 2D
1.59 MB · 9 variants

arcade, tower descent · 3D
0.78 MB · 4 variants

hybrid-casual, logging · 3D
1.02 MB · 4 variants

hybrid-casual, battle cart · 2D
0.50 MB · 5 variants

hybrid-casual, logging · 2D
0.38 MB · 4 variants
Your game
Tell us about your game: we will discuss the mechanic, timing and networks.
Brands · 5 works
Interactive instead of a banner: fast food, delivery, retail, banks, music. A promo code or an offer on the endcard, room for legal text and ad labelling.

grocery delivery · 3D
1.78 MB · 4 variants

fast food, claw machine · 2D
0.49 MB · 2 variants

slot, online casino · 2D
1.45 MB · 3 variants

real estate, a tower of floors · 2D
0.56 MB · 3 variants

bank, bank card · 2D
0.63 MB · 4 variants
Your brand
Tell us about your brand and offer: we will discuss the mechanic and timing.
Games · 6 works
Brands · 5 works
A video creative, your game’s gameplay, a brand guide.
We show how it will look and agree on it.
The mechanic already works: you can play and judge it.
We assemble the picture, the sound and feedback for every action.
We make A/B variants and build files for every network.
About AI
AI helps with art and prototypes, so a playable prototype is ready from 1 day, not in several weeks. We check every build on a phone and for weight.
A mini-game inside an ad. A person taps and plays for 10–30 seconds, and at the end gets a button to install the game or place an order.
The price is on request: it depends on the mechanic, 2D or 3D and the number of variants. Message us on Telegram and describe the task.
A playable prototype takes from 1 day. The time for the finished playable depends on the mechanic, 2D or 3D and the number of variants; we name it after the brief.
AppLovin, Unity Ads, ironSource, Mintegral and Google Ads. One project gives files for all the networks, and we check the weight on every build: it fits the limits of every platform. For Yandex Ads (Playable Ads) and RuStore (app advertising in the RuStore store) we make a separate ZIP built to their rules.
Three-dimensional games with three.js, two-dimensional ones with WebGL2. The result is a single HTML file with no external libraries or requests.
Yes: it speeds up art and prototypes. We check every build on a phone and for weight.
Yes. A video of the creative or of the gameplay is enough: we will reproduce the mechanic and show a playable prototype before making the art.
We generate the art ourselves, and the 3D models are either made by us or taken from free CC0 packs. We attach the licenses for everything we use to the work.
Videos or screenshots of the creative or the game, store links, the list of networks and, if you have one, a brand guide.
Leave a request in the form or write to us yourself, we will reply on Telegram.
Thank you! We will reply to you on Telegram.