Timber Rush 3D
A harvester cuts through the forest, saves for upgrades and rams a rival.
Open it on your phonethe way the player will see it.
Mechanic
- The player drags a harvester with a finger: the machine cuts a path, trees fall, coins fly into the counter.
- At the yard coins buy upgrades: a wider blade, a trailer behind the machine.
- A red rival harvester invades; while it is stronger, the ram throws you back.
- After the second upgrade you can ram the rival. There is no losing.
Key moments
- 0–3 s
Hook: a hand and “Drag to cut trees!”, the first tree falls at 0.7 seconds.
- 3–8 s
Core: a clearing, chips, coins, stumps; an arrow leads to the yard.
- 8.2 s
First upgrade: a wider blade, a trailer behind the machine.
- 8.6 s
“Rival invades!”: a red harvester with a “LV 2 too strong” sign.
- 19.8–20.5 s
Second upgrade and the ram: “Crushed! +500”, debris, a rain of coins.
- 22.1 s
Endcard with a lumberjack on a stump, a full-screen button.
Times are from the automatic demo run.
A/B variants
Control: cutting, upgrades, the ram at second 20.
A wider blade and a faster harvester: juicy cutting matters more than progress pace.
The rival appears at second 5: a shorter path to the wow moment.
A hard cap and cheap upgrades: how many clicks the endcard itself gives.
Technical
- Engine
- three.js, 3D
- Duration
- ~22 s
- Controls
- drag with your finger
- Variants
- 4 variants
| Network | Weight | Network limit |
|---|---|---|
| AppLovin | 1.02 MB | 5 MB |
| Unity Ads | 1.02 MB | 5 MB |
| ironSource | 1.02 MB | 5 MB |
| Mintegral | 1.02 MB | 5 MB |
| Google Ads (zip) | 0.36 MB | 5 MB |

