Delivery
A courier assembles an order from a list and delivers it on time; the endcard has a coupon for the first order.
Open it on your phonethe way the player will see it.
The text inside this game is in Russian.
Mechanic
- A scooter courier assembles an order from a list: the needed products stand on glowing rings.
- Swipe left and right; each product flies into its own slot in the list, a wrong item costs 30 seconds.
- After the pickup the delivery begins: tip coins, booster chains slow the clock, a fork between “yard or avenue”.
- An endcard with a coupon for the first order; a late player sees another endcard with free delivery.
Key moments
- 0–1.2 s
Hook: an order card “milk, bread, apples, cheese”, clock at 15:00, a hand shows the swipe.
- 1.2–7.7 s
Pickup: products stand in “snakes” across the lanes, counters in the list click.
- 7.7 s
“Order assembled!”: a flash and a 3-second turbo.
- 8–17 s
Delivery: tips, boosters, a fork; the embankment on the left, shop windows on the right.
- 17.4 s
Handover: the customer takes the bag, “Delivered in 10 minutes!”.
- 19.4 s
Endcard: a −30 % coupon for the first order, a full-screen “Order” button.
Times are from the automatic demo run.
A/B variants
12 products, a clock and a −30 % coupon for the first order.
9 products instead of 12: the order is done sooner, do more players watch to the endcard?
The same game, a different offer: free delivery of the first order instead of a discount.
No clock and no time pressure: does stress help clicks?
Technical
- Engine
- three.js, 3D
- Duration
- ~20 s
- Controls
- swipe left and right
- Variants
- 4 variants
| Network | Weight | Network limit |
|---|---|---|
| AppLovin | 1.78 MB | 5 MB |
| Unity Ads | 1.78 MB | 5 MB |
| ironSource | 1.78 MB | 5 MB |
| Mintegral | 1.78 MB | 5 MB |
| Google Ads (zip) | 0.89 MB | 5 MB |

